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About ionprodan

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    Chishinau, Republic of Moldova
  • Interests
    games, game devlopment, music, photography

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  1. Hi! I am JavaScript developer with two years of combined experience in software developer, focusing on front-end development. Now I am looking for job as a Phaser developer in London, UK. here you can see my project, several are in progress. CV-Europass-20161221-Prodan-EN.pdf
  2. In update method, in the first line, you have to set this.player.body.velocity.x = 0
  3. Can you share all source code? I want to test and try to resolve your problem
  4. maximize the browser window, there are a paddle down
  5. Oh, sorry, I forgot I changed links. for other games
  6. Nobody knows how to resolve this?
  7. I know this tutorial, first version of my game was maded reading this, but I can't make interesting level design only with for loop, therefore I want to create level design in Tiled, and after that, to create sprites from tiles.
  8. Hello everyone! Sorry for my bad english. To learn Phaser, I started to make several games clone, to understand how it works. Now I am working on Arkanoid/Breakout clone, and want to create sprite from tiles, because this will allow to make some interesting game level design, but can't understand how createFromTiles work, or maybe I am wrong in other place. The problem itself consist in collide between ball and bricks/blocks, I can't kill/destroy when ball collide with these. Here is the part of code, other states is in separated files, but only this code is important now You can try to play game here: