denon40

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About denon40

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  1. I am currently converting my working Babylon typescript code into an angular 2 component, but it doesn't seem to render on the screen. It is finding the correct canvas, and everything including the render loop (which calls scene.render) is running without errors and I am not sure why everything is working except for making it show up on the canvas, I had no issues with this prior to adding the code to a component and all of the code works except for that single part. Any suggestions regarding what could be going wrong?
  2. Hello, I am using bGUI but I am having a slight problem when attempting to put text above a GUI Panel. No matter where I create either the text or the panel, the panel always seems to appear in front of the text (so the text cannot be seen) and I was wondering if there was some way to get around this problem using bGUI or if I need to try and use a different method of creating a GUI. Thank you
  3. Hello, I am attempting to create a force directed graph in my Babylon.js project and was wondering if anyone had suggestions as to how I should go about that. I am looking into the barycentric method and the Barnes-Hut method but am wondering if there are any simpler ways of doing so (such as how it is done in d3.js by typing d3.layout.force) or if I should continue on with one of those methods above. Thank you
  4. Hi, I am trying to change the keybindings of the free camera but I can't seem to find the code that would accomplish that. I want to change the up and down arrow to another function and add the movement that they controlled to another key, how would I go about doing this? Thank you
  5. Hi, I am new to Babylon and HTML and was wondering if there was a way to create a popup window upon clicking on an object (I have everything that I would need already finished except for creating the actual window itself. I know that there is a way to do it with HTML but i was wondering if there is a way within Babylon to do it (which would save me time learning that part in HTML). If anybody has suggestions about how to go about this I would greatly appreciate it.