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About PhasedEvolution
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Preety cool! I actually think can be interesting to many developers since not all are focused on creating sprites. It makes it much easier to populate a game with a bunch of cool ones. Keep the good work!
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PhasedEvolution reacted to a post in a topic: What is blockchain, and how can it be used in video game development today?
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Loved the music, loved the art. The game play is very smooth! Congratz
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Interesting concept. It is quite difficult
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Very interesting! Keep up the good work! If you need help with something just ask
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htmlhigh5 started following PhasedEvolution
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Yes you can call that function in update. That is not the problem. Check what "this.game" refers to.
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Oh that might explain it. Well this is the updated version if you want to try it... the gameplay changes a little along with other minor improvements. One of the problems it had was the one you noticed. I changed some things from one version to another and I think I corrected that bug. I didn't change that itch.io link because ludum dare 39 is still going and only the last version was made during the competition. I will replace that link on itch.io with the updated version later on. Thank you for playing. I appreciate it.
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I didn't know about that problem. How long did you play until that happened? Did you play the latest version?
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Well good question. My keyboard has a problem with the space key sensivity. Sometimes it works sometimes it doesn't (with ctrl and alt key as well). When I was making the game I used whatever key came to my mind to test it. I just didn't think of changing it to space key again... but actually I should ^^
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Just made some improvements to the game according to the feedback I had received. They were after jam improvements though. Updated game link.
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[Phaser] Strike Tactics: free-to-play HTML5 RTS
PhasedEvolution replied to ForgeableSum's topic in Game Showcase
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Liked the game very much The physics are just great. The art is preety. I also made a game for the jam, you can play it here
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I couldn't access the webpage
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Hey guys. First time on ludum dare. I actually didn't know it was happening and had only about 20 hours to make the game when I found out. I didn't use any engine. Just js canvas. You can see the ludumdare entry here or just play the game directly here. Didn't have time to take care of details but was a preety cool marathon. Cheers
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Well, pure javascript? document.body.addEventListener('keypress', yourFunction);