douglas

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About douglas

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  1. one must give an email to access the list
  2. very interesting but long as the problem i don't know if there is any video tutorial on the same question
  3. very interesting if they positionned well on the screen
  4. i have just made a fork the bug should be fixed http://asciimulation.link/codeinmass/
  5. the pills should be used in this thread like a paddle http://www.html5gamedevs.com/topic/25579-create-sprite-from-tilemap
  6. there is a thred about this issue here
  7. douglas

    Game states

    i didn't see any error or mistake perhaps it needed a little discussion and motivation
  8. douglas

    Game states

    <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.2/phaser.min.js"></script> is the last version of phaser (2.6) the buil was made last month ans it's available at the adress you see it can be also obtained via https://rawgit.com/photonstorm/phaser/master/build/phaser.min.js
  9. @tips thx for engaging an interesting way of viewing phaser gamedev it should work in a term of process
  10. i think that's what it means this reference the game i don't know if this fun fun function episode explain it better then that example with global objects that i understand just the half
  11. according to this code it means the game menuState = { create: function() { game.world.setBounds(0, 0, 640, 360); var b = (game.add.image(0, 0, "menubg"), game.add.image(230, 200, "whiteplanemenu")); b.anchor.set(.5, .5); this.playbutton = game.add.button(428, 183, "playgamebutton", this.start), this.instructionbutton = game.add.button(428, 237, "instructionbutton", this.instruction), this.aboutbutton = game.add.button(573, 237, "aboutbutton", this.about), } game = new Phaser.Game(640, 360); game.global = { score: 0, bgm: new Object, gameoverbgm: new Object, ingamebgm: new Object, background: game.rnd.between(0, 4) }, game.state.add("boot", bootState), game.state.add("load", loadState), game.state.add("menu", menuState), game.state.start("boot");
  12. my little knowledge on the question is at this point how to display a sprite http://codepen.io/featuresmega/pen/WGQEaw and how to display a map http://codepen.io/featuresmega/pen/ZpbZOB perhaps this one too multiple sprites : https://jsfiddle.net/johndo101/tyx0xv7u/ but to rotate a sprite i don't know
  13. so i have some question : how many times it have taken to develop it ?
  14. too much funny i like it but < 3 kills