• Content Count

  • Joined

  • Last visited

  1. I have been working on this little game for a little over a month, and I am reaching the point where I would like to test out network performance and get some feedback on the game in general. The game is a multiplayer ball game for 2-8 players. It is my first HTML5 game, I have done some flash games before but that is a while ago. The game uses THREE.js, Physijs and with uWebSockets for the network part. I hope you have some contructive criticism for me. Maybe an idea on what could make this more fun and addictive to play? If you have an opinion on what I should prioritize in development then please point it out here Thanks in advance. And I hope that I am welcome in this community even though my first post is a feedback request on a half done game... You can try it out here: