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About gonzos
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Rank
Advanced Member
Contact Methods
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Website URL
http://coffeebreakplayground.com
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Twitter
SehicGonzo
Profile Information
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Gender
Male
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Location
Prague
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Interests
games, coding, music, homebrewing
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I have one simple Christmas Game for selling. http://coffeebreakplayground.com/coffeegames/santagame/ I can customise it with your own logo. Thanks
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Add Pixel Perfect Collision to something users can draw
gonzos replied to Vivek Agrawal's topic in Phaser 2
I was just thinking about this few days ago. This is the result: http://coffeebreakplayground.com/coffeegames/cdktest/ This is haxe implementation. I convert code from As3 https://code.google.com/archive/p/collisiondetectionkit/downloads. I believe you can adjust it to work with JS. -
And how to manifest.json have to look? There isn't explanation on their how to implement API web page? According your code above it means "one of"- I see logical or ||
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Does anyone have problem with upload on GameDistribution.com? I have following problem: Root folder of zip file doesn't include index.html or manifest.json. even if I have index.html in root folder.
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dude78 reacted to a post in a topic: JiggyPuzzle-my new game
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Hi, I would like to show you my new game JiggyPuzzle. This game is also ready for licencing-exclusive and non-exclusive Features - 6 categories x20 images - possibility to upload custom images - possibilityto load images with different URL - save progress (game use http://www.shephertz.com/ service) - lock/unlock categories/features - multilingual (en, nl, tr, es) - external settings (XML)-possibility to add more categories etc. - responsive - 1920x1080 assets - desktop and mobile version on demand http://www.coffeebreakplayground.com/coffeegames/jigsaw/
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gonzos changed their profile photo
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can't load (autorska prava?)
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What is the most similar or identical to Actionscript API HTML5 engine?
gonzos replied to umen's topic in General Talk
Well, for me JS has is almost same syntax as AS3. At least, both are ECMAScript based. -
What is the most similar or identical to Actionscript API HTML5 engine?
gonzos replied to umen's topic in General Talk
haxe/openFl -
gonzos reacted to a post in a topic: 500 HTML5 games in 4 years.
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their support is excellent, I always get very fast response.
- 22 replies
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- revenue share
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I just talking from my experience.This is what I get in email what they need. "- full responsive games for both orientations (playable in portrait as well as landscape) with a dynamic UI that adapts to the orientation" Anyway, I play your game on my Huawei Android and I get grey bar bottom.
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Your game doesn't work on landscape mode and in portrait mode you have grey bar bottom. As I know Famobi (and others publishers) wants this feature - to work on Portrait and Landscape mode in mobile browsers.
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Really nice game. I like it. Graphic is awesome. But I'm still wondering: how can you get Famobi licence if you don't met some of them criteria for the games?
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HelloweenParty game is available for licencing in next few days. you can play it here: test.dfabrik.cz/halloween/
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well, I'll stick with tool and renderer.
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I agree with you but sometimes I must explain it to the people during interview (I can't help to myself :-) ). Maybe it's reason why I got a lot of -REJECTED- emails ;-).