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  1. Just got a chance to fix this now, worked great, thanks for the help!
  2. I think so. The first mesh, when I downloaded it was huge, so I did scale it down, but in Blender, I also scaled the second mesh in blender as well, but it needed to be scaled up. Would that created the difference that I'm seeing here?
  3. Hey everyone, I'm a little new to game development, so I really appreciate the advice! I'm just looking to understand local translations a little better. Basically what I have is 2 blender models (that I downloaded off Turbosquid) I have the distance value to my first model set to 300, and the second model set to 1, however, the model that is set to 1 is moving faster then the model set to 300: game.subject.translate(BABYLON.Axis.Y, 300, BABYLON.Space.LOCAL); unit.mesh.translate(BABYLON.Axis.Y, 1, BABYLON.Space.LOCAL); So I guess my question is, is the distance value relative to something? Both models are about the same size.