Hey everyone, I'm a little new to game development, so I really appreciate the advice! I'm just looking to understand local translations a little better.
Basically what I have is 2 blender models (that I downloaded off Turbosquid) I have the distance value to my first model set to 300, and the second model set to 1, however, the model that is set to 1 is moving faster then the model set to 300:
game.subject.translate(BABYLON.Axis.Y, 300, BABYLON.Space.LOCAL);
unit.mesh.translate(BABYLON.Axis.Y, 1, BABYLON.Space.LOCAL);
So I guess my question is, is the distance value relative to something? Both models are about the same size.