Hello gamedevs!
I just jumped into Phaser, and feel realy well prepared after the Zenva course, Examples and the help of the Forum.
But I just run into a problem where I can't find any solution.
I just setup a Emitter who is creating world/another colliding bubbles within a mask.
What I now want is to collide them also with my Input (mouse/touch). (Everyone knows the effect of run the mouse into a particle bubble bath :D)
I tried following:
-Find any Emitter function in the docu
-Move a colliding box to the position where I clicked (he doesnt moves bubbles who within the box, j