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Megabyte last won the day on December 26 2016

Megabyte had the most liked content!

About Megabyte

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  1. I had no any issues with payouts at adinplay. Ads shows amount is matchng with google statistics aproximatelly, and RTP is about 1$ and more. All payments go in time. Sometime charts has issues, but they always fix the problems.
  2. I use adinplay.com. I just checked dashboard and its shows ecpm EUR 1.47 for rewarded ads. And €0.94 for fulscreen ads. But it is really depend on location your users from. I have mostly US players. Other regions have less ECPM. PS. As example, ECPM by countries: https://www.bannertag.com/google-adsense-cpm-rates/
  3. Surfer is amazing game. Good job.
  4. another idea, is developer sets sharing % in the game id settings in ads api dashboard, and this info should be visible to publishers in some way (dev tools console or chrome extension), so it will be self regulated market (bidding mechanism). Hi quolity games can have higher dev percent, in another hand, lower quolity games will have all the chances to distribution via lower dev share. So any level developers could star and grow.
  5. if no google will do it, someone who will, will replace google, atleast in game ads, and will make web games industry alive again.
  6. Real problem i face in web games distribution and monetization, is websites has no reason to add games where developer have added his own ads shows, and developer has no reason to publish his game without ads. For now each website ask to add his own ads api with his own payment sharings. For developer it is no way to integrate hundretds of ads APIs and have his money splitted across a many web site owners. What web games need, is one way to show ads. and share revenye between dev and publishers. as example each game have standard interface to show ads. and show it. google splits revenye 90% t
  7. I use adinplay.com but you need big enought traffic for it. Maybe 1-2k dayly users
  8. Thanks tototu. Fixed now : )
  9. 25 kb · Done Hi. Some time ago i have ported my old multiplayer flash game in to HTML5. You can heck game out here Game made on my HTML pixi based visual editor (thing-editor). Engine is in beta yet, some things is not finished, and timeline need refactoring. : ) Game works well on mobile, in landscape/portrait mode. Has virtual onscreen controllers. But no sound yet. I really stuck with sound and music.
  10. I faced same problem couple of days ago. It was odd texture's size. In your case too, regarding bounds you provided. Maybe any textures packer crops transparent fields and makes your image odd sized?
  11. I just pass throught same question, in pixi4 its necessary to call .stop() method to disable auto rendering firstly.
  12. No, I dont i have no planes to make native versions. About counters ill add it to tasks list : )
  13. No so active as its was some time ago : ) Just fixed some bug reports.
  14. Really i found it is no key there. Fixed now. Sorry you have to replay level to continue game. Its latest boss i made, next bosses will be later. After 45 floor game go to endless mode. Thank you for point to mistake : )
  15. Im not sure, if uts floor with wererat, eat his hearth. And then you will not need to unlock the door. For any other do should be key at boss.
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