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Everything posted by 8bitjeff

  1. https://t.co/EXv5U8Cr8V

  2. For everyone on this forum only. I have a new discount code that can be used to get 40% off the print version and 50% off of the e-book. Send me a personal message (either here is possible) or to jeff[at]8bitrocket.com if you are interested.
  3. Hey guys, just a quick note that O'Reilly released the 2nd edition of our HTML5 Canvas book today and is giving 50% off of the digital editions if you use the offer code DEAL. I know that most of you don't need this, but it does include A LOT of new game content. Tile-based scrolling, A*, Box2D, Pixel Perfect Collisions, etc. Every chapter has been re-written from the original edition to add in new content and remove older content. For example, we used to have a chapter on Phone Gap, but we removed it to focus on mobile canvas games using the full screen scaling that we learned from YOU GU
  4. Sure does!! The Canvas is getting closer and closer to Flash. We just need to apply it properly.
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