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About Borislav

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    Advanced Member
  • Birthday August 13

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  • Location
    Unknown desert.
  • Interests
    Programming, mathematics.

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  1. The problem is on cityworld.cc/levels/1/play/file.html It should change the color of the character. But it isn't.
  2. Is it possible? Because I want to make the gUI transparent so it looks better.
  3. I didn't know that gUI has a documentation right now. Before, Canvas2D was supported I guess. gUI is pretty cool, I will try to learn it since it is well documented right now.
  4. As I remember, the GUI was not well documented. And, it was kind of difficult to use. I'll try the previous release of Babylon. Even though, I think I am using Babylon 3.0.
  5. (Ugh I accidentally posted it in the main forum.) I returned on this project recently. I don't understand why the Interface doesn't work. http://www.cityworld.cc/levels/1/play/preview.html
  6. Thank you for making such a detailed explanation and playground. Thank you, now I know this is possible at least!
  7. Is it possible to make an in-game screenshot option with post processing effects in BABYLONJS? For example, I press a button and 2 options appear: Focus, and brightness. And also the Finish screenshot button. I adjust them and press the finish screenshot button and the screenshot is saved on my computer.
  8. I just found out I could just make the cube longer so it reaches the head.
  9. Is that possible? If I set it like that: face.position.x = char.position.x face.position.z = char.position.z It will just stand still. I currently have. face.position = char.position It makes the cube follow the mesh. But, I want the cube on the head, but it is in the torso. http://cityworld.16mb.com/levels/1/play/preview.html
  10. It won't hurt the performance. And following statistics I can say it is ok to put big text. Before: 60 fps After: 60 fps No Change
  11. Holy moly, that's very messed.... Maybe the UV Map is incorrect?
  12. Lol I thought you were asking what is the question about and I didn't read the username.
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