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Everything posted by leonylyner

  1. I notice most online games don't have a background music when playing. Even if they do, it is only in menu. Will music make the game more fun? Or will it have negative effects? Like when the user is bored of the music and then he may think that he is bored of the game.
  2. Now it's not cheap anymore, but it was cheap. Take note of the comment post date.
  3. Thanks, I fixed the link.
  4. This is a multiplayer shooter .io game. I only added the basic stuff, but I plan to add things like weapons, armor, monsters later. Server seems slow, I am using Heroku, I don't know if I should use another server host. Feel free to comment and send your opinions. http://shootz.io
  5. Nice game! It might be better if the shield is half-circle instead of full circle.
  6. Thanks. I actually enlarged the map a bit since first version, but I was scared if the map is too big but there are too few players, it will take too long for them to meet each other. :/
  7. I did, I pressed the Submit button but nothing happens.
  8. An .io game built in spare time for my learning. There are not much features at the moment, only the basics, but the multiplayer server is working fine. Feel free to comment and send your opinions. http://swordz.io
  9. The submit page in Y8 doesn't work.
  10. I can't create an account, it says Username Taken for every username.
  11. Really creative idea and fun game play. It would be better if the "Retry" button is bigger or there is some sort of notification after you lose. (I don't know if I am stupid or what) But I waited for like 30 seconds and watched the structure rotating and waiting for some sort of Retry message. And finally I realised there's a Retry button on bottom. :/
  12. Mechanics is smooth and background music is good. But I think the game play might be too plain, adding power-ups, abilities or monsters might be better.
  13. 1. Cheap. 2. Take advantage of the current hot .io trends. Because if you compare the popularity between web games and io games, you will notice that io games has been rising drastically. https://trends.google.com/trends/explore?q=web games,io games
  14. Nice graphics and physics is kinda smooth, but need a better select-name interface and general in-game interface. PS: It would also be better if ships can move faster, more fast-pacing gameplay.
  15. Please add: armorgames.com (Traditional Flash Portal) gleamplay.com (Multiplayer HTML5 and Flash Games Portal) crazygames.com (Flash+HTML5)
  16. Opppps, it is working. Please forgive my carelessness.
  17. I think telling the big gaming companies to limit their "addictiveness" in their game is like telling business to give away some of their revenues. Of course there are some developers who may be moral enough to reduce their game's addictive elements, but I doubt the most developers will. In addition, if you reduce your game's addictive elements, it is likely that your competitors won't and will take away your users. I also think it is better to reduce addictive elements in the game for the sake of your users, but it is just impractical.
  18. cool graphics, did you draw them by yourself?
  19. Nice game, I have a feeling that this will become the new .io game hit.
  20. Nice job! How long did it take you to make the game?
  21. The game is not working.
  22. Switch off unnecessary distraction like mobile phone, as well as closing tabs in the web like Youtube, Facebook.
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