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Sotar Oráiste

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About Sotar Oráiste

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  • Birthday 06/11/1982

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    sotaroraiste
  1. Thank you for responses but what I actually wondered was for example when there is a map with 99x99 grid there is at least 10,000 vertices, assuming there is no place for less ( as geometry would be distorted for grids ) LOD , is there any other solution? (And such map size is minimal, I consider up to 999x999 with 1M vertices)
  2. Hello there, First of all, I think that a "Beginners" subforum is needed as beginners also need help regarding basics of 3D as well as Babylon.JS and such separation would be better. And for question itself, I consider a game with a terrain generated from heightmap and sprites for assets (some assets will be needed to be 3D objects though) in order to be less demanding especially for mobile devices. Just I'm not sure of zoom out situation , just as game will have zoom levels and fixed projection I wonder if LOD is technically possible ( I mean there isn't much room for low subdi
  3. I think Asset Forge ( http://assetforge.io/ ) might help in this situation if you consider heading 3D direction. ( Actually Blender might as well afaik ) If you won't head into a pixel art style, 3D is better idea imo. @hotfeet Technically isometric is also dimetric but vice versa isn't true
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