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  1. I recently participated in a JAM with the "time travel" theme, and I ended up using Phaser for testing. I ended up producing a mini-game like Wario Ware, where the player must follow an action for a fast reaction on the stage. Each stage is based on a specific era in time, so the player may find yourself running from a Dinosaur or in a gun duel in a western background. Also, this game uses the tap action ("clicking" with a mouse or "tapping" on a mobile screen), so you may tap really fast on a stage, tap only when something appears on screen and etc. I really want this game to become a co
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