About Construct 3 (or something else) in General Talk Posted October 19 · Report reply Thanks for the lengthy and in depth reply. Quote This is a different part. This no means the engine you choose is bad. To develop a good game depends on a lot of things. And of course to sell it is another different part. I understand this perfectly. I have been selling licenses to sponsors for quiet a while. But some sponsors just wont buy games made on either Construct or GameMaker. Quote Better? What are your arguments? How people can say unity is better than unreal, etc ? Each engine do great job. The only question here is: "What game / games want to develop" ? My argument is the same as above. Some sponsors just wont buy games made on either Construct or GameMaker (or similar game making tools), and I get it, they can be a pain to work with when it comes down to API integrations and such. Phaser on the other hand, even thou is a framework, it is still a more conventional way of making games. Business wise something like Phaser is better, but if you are just a hobbyist then it boils down to preference. I do this for a living. Quote To be honest, I don't know why some people choose phaser or similar. I believe it's about code - to code something. But you can programming in Construct 3 too. Phaser gives you a lot more control over what you are doing? it has nothing to do with code, that's for sure. I just found out something about Construct 3 that is putting me off a little, it is a service and not a product, you would have to pay monthly or yearly to continue to use it. It is a very small price but still.