hey ivan, thanks for your answer if I realize correctly, the more jsons i use will make more BaseTextures right? I did a littile search for keyworld: "base texture" and I found these: https://github.com/pixijs/pixi.js/issues/4472 http://www.html5gamedevs.com/topic/30682-difference-between-texture-and-new-pixitexture/ do you mean theses ways too?
hi guys, We use pixi-spine for rendering, but I have a runtime question: phase01: one json file, one png vs phase02: one separate to more jsons, but same png does the phase02 will multiply the memory cost of the same png in gpu? I mean that more json files with the same png, will it multiply the png memory cost? sorry for my bad english thanks for your replying