• Content Count

  • Joined

  • Last visited

  1. Hi everyone, I have exported via exporter in Maya to babylon project. And when i import it my texture shows wrong. Here how it looks in maya Here how it looks in editor
  2. Hi everyone, I have a problem exporting PBR material from unity to Babylon JS. Here is material that i've created And here how does look metallic in my editor But when i export herehow my metallic look like What i'm doing wrong? I use Diffuse + Gloss + Normal + Occlusion maps
  3. Hey guys, thank you for the unity exporter, but when i use it in my unity 2017.2.0f3 1) i can't find a way to open exporter tab 2) i have an error that says Assets/Babylon/Shaders/Unity/Interface/StandardShaderAUX.cs(294,88): error CS0117: `UnityEditorInternal.InternalEditorUtility' does not contain a definition for `IsMobilePlatform' What can i do? Thanks