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About Ram1204

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  1. Hello I used Phaser input plugin(orange-games/phaser-input) in my game in order to type some value. But all touch events don't work in Internet Explorer for mobile (but all works in IE of desktop , only not working in mobile device) So, if I remove this plugin, all events works well. I will share this input plugin URL here: https://github.com/orange-games/phaser-input In order to fix it, I used <meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, width=device-width" /> . BUT still not working! How can I solve this problem?
  2. Sorry for being late reply anyway, Really thanks!!! :)
  3. One more thing 😀 I can see setScreenSize() function in phaser 2.6.2 version and used it several times effectively . But I can't use this in Phaser 2.10 . What is the solution for this ? and Could you please let me know which function I can use in this version? 😩
  4. Thanks for your kind reply!!! :) I think phaser game is mainly considered as client side game. But when the core engine is placed in any JS file( such as game.js ), any users can see the engine and result data by inspecting the browser. But sometimes, it is necessary for us to protect the engine or result data from users for some reasons. So, I was trying to know how to project them and posted this . I am looking for your help asap. . .
  5. Hello, I am fun of Phaser and have been focusing on it for several months . I would like someone to let me get the concept of backend part of phaser. Backend is really needed in development? and if necessary, what should I do for it ? Please help for newbie ~~~
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