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  1. @jonforum Works like a charm! Thank you so much, I owe you something Have a nice day!
  2. @jonforum Thank you alot dude! I will try it out in the next days/week and tell you whether it worked out
  3. Ah, I've been in contact with him already, I guess I'll just report this issue on github then.
  4. I am trying to write a plugin for RPG Maker MV, which uses Pixi.js. The problem may be an incompatibility, but I have asked several people now and I just don't know where else to ask. The PIXI Version I tried it on was 4.5.4 Kreaturen.Kampfsystem.StarteKampf = function () { // Kampf Übergang for (var i = 1; i <= Kreaturen.Kampfsystem.KampfÜbergang.AnzahlFrames; i++) { Kampf_Anfang.frames.push(PIXI.Texture.fromImage(Kreaturen.Kampfsystem.KampfÜbergang.Pfad + i + '.png')); } Kampf_Anfang.anim = new PIXI.extras.Animated
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