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Prexxla

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  1. Thanks a lot man much love
  2. Hi guys, so me and my friend are making a Tetris clone in phaser 3 and I'm currently stuck in rotating the tiles. I want the object to rotate every time I press the down arrow but for some reason, it just keeps rotating over and over again. function update () { p.fall(block1); p.move_left(block1); p.move_right(block1); p.rotate(block2); } rotate(image) { if(cursors.up.isDown); { image.rotation += 90; } } I tried searching the docs and haven't found any viable solution.
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