Noel

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Everything posted by Noel

  1. Hummm... a few things come to my mind: - Make sure you do not load more than 3 ads at a time. - Load a new ad only if you managed to show one - Try to wait 30s after getting a rate limit error message
  2. Once an ad has been shown, you must load another one.
  3. @ilsipo Step 1: Read the documentation: https://developers.facebook.com/docs/games/instant-games/guides/ads-monetization Step 2: Add ads in your Instant Games
  4. It is written in the documentation: https://developers.facebook.com/docs/games/instant-games/getting-started/launch-checklist#game-checklist You must use Web Audio (or you can use Howler.js).
  5. @Damed No idea what you are talking about, your country is not indicated anywhere here to begin with, and where you are from would not have affected my answer anyway. As for your new question, you can add as many administrators as you want in the "Roles" section of your application dashboard. It will not help you to submit more games though.
  6. @Damed Just to let you know, you are asking someone from Facebook about how to abuse Facebook rules. And no, that will not work.
  7. @Damed Once you submit a game for review, you cannot submit a new game for 7 days. Once you launch a game, you cannot launch a game for 7 days. The 2 queues are not related, so you can work on 2 games at the same time. There is no way around these rules.
  8. Yes, it should work. You will still need business verification to launch your game or/and to monetize it.
  9. You can submit only one game per week (meaning once you submit a game, you must wait 7 days to submit another one).
  10. @BerMon Why don't you request those features to the game engine creators then? They are the ones who know and control their engine the best. The only alternative is to make the changes by yourself. For most engines you will find tutorials made by developers who managed to do it.
  11. Your game is not running on the Android device of the tester. You must debug on an Android device.
  12. Free course for you: https://developers.facebook.com/docs/games/instant-games/getting-started/bot-setup
  13. @its_ME You need to read the documentation: https://developers.facebook.com/docs/games/instant-games/getting-started
  14. Please read the Instant Games documentation and come back here with more detailed questions. And please avoid sharing files.
  15. @AntonBel Thanks for the feedback!
  16. @pingu It looks like your game is popular in Poland. Maybe it has been shared on a popular website or something? Have you checked that?
  17. Checking with our team why this is happening. Edit: Can you confirm that you do not have our SDK anywhere in your zip file and that you put this in the header of your index.html file? <script src="https://connect.facebook.net/en_US/fbinstant.6.2.js"></script>
  18. What is the app ID of your game? I can look into it.
  19. @dataj I don't teach HTML5. I reply relevant Instant Games related questions. Good luck with your game though
  20. @dataj I already shared the documentation with you: https://developers.facebook.com/docs/games/instant-games/guides/ads-monetization See the "Preload the ad" section to preload the ad when the game starts. See the "Show the as" section to show the ad when the player loses. I am not sure you need to know more than that.
  21. @dataj, I am pretty sure you can find all the information in the documentation. Maybe you forgot to associate your game to your business? https://www.facebook.com/help/publisher/709041312624617/
  22. @dataj reading the documentation is a good starting point: https://developers.facebook.com/docs/games/instant-games/guides/ads-monetization If you use Tiny Unity it should not be too hard to implement.
  23. @sisko Don't write in bold, it is not nice to the eyes, Have you read our documentation? https://developers.facebook.com/docs/games/instant-games/guides/ads-monetization You cannot use Admob within Instant Games.
  24. @diepox I do not make Instant Games, I am just here to help