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Posts posted by Noel

  1. Hi @SahJ, I do not understand your question.
    When choosing a context with chooseAsync, the client will try to switch to that context and resolve. What do you mean by "when my friend accepts"?

    console.log(FBInstant.context.chooseAsync()) -> why are you logging a method call?
    Did you set base64Picture properly?

    chooseAsync( )

    Opens a context selection dialog for the player. If the player selects an available context, the client will attempt to switch into that context, and resolve if successful. Otherwise, if the player exits the menu or the client fails to switch into the new context, this function will reject.