playworksleep

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  1. I also use the yeoman generator, and added some gulp task for more automation (sprites, audiosprites): https://www.npmjs.com/package/gulp-texturepacker https://github.com/tonistiigi/audiosprite babilify & browsersync
  2. I can't figure out how to enable input on a sprite (inputEnabled) and only use onInputDown (with pixelperfect click), and disable all the mouseover related events, because I want these not tot trigger. Under these 'click only' sprites are some other sprites which need a mouseover. I tried to: - halt or dispose the signal on the click only sprite - find a way in the internals (_pointerOverHandler) but can't figure it out. Any thought on how to accomplish this?