
geeksesi::javad();
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About geeksesi::javad();
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Rank
Member
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Website URL
http://github.com/geeksesi
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Skype
javadkhof
Profile Information
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Gender
Male
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Location
Iran
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Interests
PHP :)
Recent Profile Visitors
982 profile views
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geeksesi::javad(); reacted to a post in a topic: What is your folder structure for client/server games
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What is your folder structure for client/server games
geeksesi::javad(); replied to Jazcash's topic in Coding and Game Design
. ├── client │ └── src │ ├── game.js │ ├── game_tools │ │ └── mechanism.js │ ├── languageMenu.js │ ├── mainMenu.js │ ├── playGame.js │ ├── seasonMenu.js │ ├── server.js │ └── wordMenu.js ├── index.js | ├── package.json | ├── public_html │ ├── assets │ │ └── phaser.min.js │ ├── build │ │ └── project.bundle.js │ └── index.html | ├── server │ ├── db │ │ ├── Kalemat(1).sql │ │ ├── knexfile.js │ │ ├── migrations │ │ │ ├── 20190702120831_words.js │ │ │ └── 20190706124538_new_struct.js │ │ ├── mongo -
geeksesi::javad(); reacted to a post in a topic: Sheep Farm - HTML5
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geeksesi::javad(); reacted to a post in a topic: I made my first game. It's a simple casual game for web and Android
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hi... i have some error on that page...
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geeksesi::javad(); reacted to a post in a topic: iOS Performance (any tips or tricks?)
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geeksesi::javad(); started following Pryme8
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geeksesi::javad(); reacted to a post in a topic: Friendly competition - Retro Remake Challenge!
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Friendly competition - Retro Remake Challenge!
geeksesi::javad(); replied to Pryme8's topic in Questions & Answers
so...start the match and give more info about what should we make and how ranking games 😉 -
geeksesi::javad(); reacted to a post in a topic: Friendly competition - Retro Remake Challenge!
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geeksesi::javad(); reacted to a post in a topic: How to resize wall on hit
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geeksesi::javad(); reacted to a post in a topic: How to resize wall on hit
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NasimiAsl reacted to a post in a topic: Friendly competition - Retro Remake Challenge!
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[Phaser 3] Maggot Diorama | clicker, defense
geeksesi::javad(); replied to kvazmatik's topic in Game Showcase
i played game by a proxy (TOR) very good game with simple and beauty graphic... if you make this game's source code free on github or other place other programmer can grow your game with your name think about it please -
[Phaser 3] Maggot Diorama | clicker, defense
geeksesi::javad(); replied to kvazmatik's topic in Game Showcase
why ? -
i'm new to phaser and maybe my answer not true.. but i think in html ( mean css ) change size of a object is not recommended. i think if you make small wall is better than resize a wall means: for example now your wall size is 9*9(for example) and when tank is shoting you want remove 3*3 size of wall ( you want to resize that big pic to a smaller pic)... i said way you do this ? make 3*3 wall pic and if tank shot you remove ( hide ) that's 3*3 object....it's better than resize a wall ( sorry about bad english writing...i hope you understand my meaning )
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Hi, i think.. you can make define 2 pic one : the big wall two : the small wall after shot hide big wall and replace small wall tip : maybe it's not good idea but it word
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geeksesi::javad(); started following Friendly competition - Retro Remake Challenge!
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Friendly competition - Retro Remake Challenge!
geeksesi::javad(); replied to Pryme8's topic in Questions & Answers
wooow...it's good. i think it's better if we focus on idea... ( because i'm new to make game ) like a new type of board game ( ex mix a some board like ches and other ) and rate game by idea... and for prize we can grow the best and popular idea to make a good game ( sorry about my bad english writing, I hope you understand what I want to say ) -
makis reacted to a post in a topic: Phaser 3 book
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so...you can start phaser 2 and just follow news about phaser 3 and grow your ability by test and make a simple game... with google ( i use ddg ) and console.log ( ) you can make a phaser 3 game by phaser 2 document try it....