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  1. This was planned to be a game jam project but I didn't had time to work on it until few days ago... It uses p2 physics, Howler for sounds, in house made scene engine and of course pixi (v4). Still has no name, tons of missing functionality and only few levels. Check out the game demo Btw I do have issues with scaling, check the hud sprites (HP - heart). Try it in full screen to see the difference. I am using mipmap and linear scaling. How do you guys handle scene scaling?