nedcrow

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  1. My code let assetsManager = new BABYLON.AssetsManager(scene); let box = assetsManager.addMeshTask( "box", "", "https://cdn.rawgit.com/wingnutt/misc/master/", "mesh01.obj" ); box.onSuccess=(task)=>{ console.log('task'); }; box.onError=(task)=>{ console.log('error'); }; Problem no reaction, both 'onSuccess' and 'onError'. I want to see results and problem parts, in my 'assetsManager.addMeshTask'. please help. please..