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  1. Thank you for your answers! I was thinking about creating a custom tools, but I figure this should be a fairly common issue so there had to be a solution out there I didn't know about that PS to Spine exporter, that looks really promising! I'll take a look at it! Thanks!
  2. Thank you ericente! This is absolutely marvelous I agree completely on what you say, maybe we just need to improve communications, we've discussed several times about naming conventions and things like that, but in the end sometimes they do what it's best for designers, which is not naming things... I thought that maybe having a tool that would force them to follow certain guidelines would help. Using a JSFL script is actually a pretty good idea! Ideally, I'd love to be able to discard Animate completely, I don't really like it much, but that's more of a personal opinion I think. An
  3. Thanks for you answer, Ivan! Ideally I'd love to not depend on SWF files, or Flash based solutions at all, our designers here never worked with Flash before, they usually work with Illustrator, Photoshop, etc... is there a magic tool that can take a PSD and convert it to something PIXI would understand?
  4. Hi, I'm hoping you can share some ideas with me! I'm making web based games with Pixi.js and I'm having a bit of a hard time working with the graphics design team (this is not a developers vs designers issue!). I'm trying to find the best workflow that might help us both do our jobs faster, but I can't seem to find the right tool for it! The designers sketch and build the app in Photoshop, and I work in Typescript with Pixi. So... what we've tried so far was: they sketch up in PS and then generate all assets with TexturePacker, leaving me with a json file which I can easily import into my
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