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  1. I've been trying to change the texture of a 3d model but every time I call diffuseTexture on the mesh that I need the texture to be applied to it does not work, I tried playing around in the babylon sandbox and I applied the texture there and it didn't work when I first added the texture, but there were an option which said "Render as main texture" and when I turned it ON it worked and the texture was applied in the sandbox, now how can I apply the same thing on my 3d model... // The code trying to change the texture this.scene.getMeshByID('637b73d9-6073-4081-9ca1-56be54919ba7').material.d
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