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  1. I'm not sure if it's just me but it seems objects arbitrarily mix themselves with whether or not their ".x" will use local or world coords. Without an easy way to convert between the two even the simplest operations in phaser3 seem counter-intuitive. Or could someone kindly explain what I'm doing wrong?
  2. Good question, did you have any luck? I looked into easystar but its abandoned and tile based. Im also looking for a dynamic pathfinding solution other than a tile based one (ie: one for objects)