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  1. Hi everyone! How to select custom rect frame for the RenderTexture after release 5.3.1? Because the same code in the 5.3.0 release works fine, according to the documentation. Example v5.3.1 : 5.3.3 - Link Example v5.3.0 - Link
  2. Thanks for the reply! It works! But is it possible to divide the graphics into several sprites if size exceeds the BaseRenderTexture limit? Or how to set position to render the sprite?
  3. Hello. How to cut shapes in a rectangle as in the example? The shapes must necessarily overlap each other, forming one hole.