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Dread Knight

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About Dread Knight

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    Advanced Member
  • Birthday 05/10/1987

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    Art, coding and open source.

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  1. Nice, will contribute a PR soon. Though what you said is a bit in contradiction with the first thing in the Contributing file, "When contributing to this repository, please first discuss the change you wish to make via issue, email, or any other method with the owners of this repository before making a change.".
  2. Currently no bots or online multiplayer (hopefully these features will come soon if more contributors are willing to step up), but you can play with others from same machine or you can use desktop sharing software like Team Viewer and take turns using the keyboard/mouse if you really want to play it with someone over the internet. Couldn't play it for what reason btw? Technical or lacking time? xD
  3. Heya! I'm making a turn based strategy game, think of it as Heroes of Might and Magic 3 combined with Magic: The Gathering. Also inspired by chess and mobas. It's using Phaser game engine. Official website is over here https://AncientBeast.com - has a pre-alpha prototype, which you can find the source for over here https://github.com/FreezingMoon/AncientBeast - could use some help with fixing bugs and implementing new features. Feel free to drop by our Discord server https://discord.me/ancientbeast I'm around there on daily basis. Everyone is welcome, even if not planning on contributing
  4. Heya! I have a free open source game project done with phaser. It's kinda like Heroes of Might and Magic 3 combined with Magic: the Gathering (or you can think Pokemon combined with chess). A new version was released earlier this week https://AncientBeast.com - the source files are hosted here https://github.com/FreezingMoon/AncientBeast - could really use some help coding, like fixing small things and such, it would mean a lot to me and go a long way for the project :-)

    v0.3 Dark Forest.jpg

  5. Hello Den! Hopefully I'm not too late with my reply. I have a free open source game that's done with phaser (javascript/nodejs). I could really use more coding help. The official website is https://AncientBeast.com - it includes a lot of into about the project, along with screenies and even working prototype. You can check the chat page for gitter or discord. The repository is over here https://github.com/FreezingMoon/AncientBeast - feel free to give it a star / fork :-) Best regards, Vali
  6. Apparently this is becoming rather common for game devs to do if they ever get married xD
  7. It's been about 3 long years since the last release, while the prototype broke shortly after. While this version is not yet ready for the mainstream, it is a very important long awaited step forward. Hope to get you hooked, more is coming! Here's what's HOT! The list of changes is quite extensive, but I don't like to bore you with any details unless you are really craving for those. Anyway, here's the summary: The prototype has been fi
  8. Version 0.3 of Ancient Beast has been released! Blog article showcasing the change log https://AncientBeast.com/blog/2017-03-15/ It's now using Phaser 2.3.0, so feel free to update the game list.
  9. Thanks! This model won two first prizes in various online cg competitions. It wasn't done by me, about 3 skilled artists worked on it. I'm a pretty proficient organic 3d modeled myself, but when it comes to the project, usually looking to work with people that are specialized in a certain area and do it really well, as I'm wearing too many hats myself... time and energy are limited and things tend to change fast in some fields. Anyway, for the project I'm working with quite a few people, basically anyone that pleases, as it's open source after all, that's the whole point. We're building a
  10. I put a lot of time, energy, love and even money into it, big thanks, seeker! The creatures will eventually be animated http://ancientbeast.com/viewer Feel free to subscribe to the newsletter, as I'll make an announcement when the new version will be ready and I'll be beta-testing it with whoever willing, by using desktop sharing and taking turns using the mouse/keyboard. Tested the old version with dozens of people like that, but it's been a while, so I'm really looking forward to properly playing the new version, almost there ^^ Subscription widget over here http://ancientbeast.com
  11. Heya! I have a free open source game project. It's using phaser, so it's browser based. You can think of it as a more advanced/strategical Pokemon battle game, since I noticed quite a few repositories related to it in your profile. It's a turn based strategy, with RPG elements (mostly based on Heroes of Might and Magic 3, combined with chess and mobas). You can find the official website over here https://AncientBeast.com - there's a prototype, but still broken until the next version is released, in about 2 weeks. Could really use more coding help (javascript and node.js in the future). Th
  12. Thanks. That's the opposite reason for not eventually play it xD Haven't played HoMM2 much, but looked into it quite a bit via youtube mostly.
  13. Yes, but everything at the right time. The gameplay is currently broken (until next version, hopefully released in one month from now) and there's no online multiplayer, which is more important than animations, hopefully that feature will be added later this year as well. Here's a sample walking animation of Swampler creature http://ancientbeast.com/viewer The project is kinda big, but very modular. A lot of money bounties will be placed on various github issues soon, I've updated initial post with more info.
  14. Thanks, yes it is. Kinda like a spiritual successor for the fans, but just combat for now, done way better (more strategical and fun).
  15. Sure thing! Doing nodejs game as well, feel free to join our chatroom https://gitter.im/FreezingMoon/AncientBeast
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