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KayacChang

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KayacChang last won the day on January 16

KayacChang had the most liked content!

About KayacChang

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  1. I think it is wised decision that pixijs team exclude keyboard event. because pixijs is a "render" library not "game" engine. The easiest way is listening the keyboard event fire from "window" or "document". Please see [KeyBoard Event](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent). If you keep going you will start deal with the issued like: [Sync keyboard event to requestAnimationFrame] (https://gist.github.com/KayacChang/861f6be2970f47eaccc6b0814a930ccf). The second requirement is about the three topic: 1. how to deal with focus, like "focus event" 2. how to
  2. Hey!!! I'm Kayac Chang from Taiwan. I just create a template to quickly setup the pixi.js project by using [Create React App] (https://create-react-app.dev/) Now, if you already install npm or yarn. You can just typing npx create-react-app my-app --template pixijs # or yarn create react-app my-app --template pixijs Also have the typescript setup npx create-react-app my-app --template pixijs-typescript # or yarn create react-app my-app --template pixijs-typescript Happy hacking.
  3. Hey!!! I'm Kayac Chang from Taiwan. I just create a template to quickly setup the pixi.js project by using [Create React App] (https://create-react-app.dev/) Now, if you already install npm or yarn. You can just typing npx create-react-app my-app --template pixijs # or yarn create react-app my-app --template pixijs Also have the typescript setup npx create-react-app my-app --template pixijs-typescript # or yarn create react-app my-app --template pixijs-typescript Happy hacking.
  4. Hey @opd, Thank you for advice, I update the gist for this issue. Which will print out the resource if error occur.
  5. I made a carousel example for this, which implement the infinite scrolling behavior. The showcase below, maybe this will help you. https://codesandbox.io/s/carousel-example-3rjhn
  6. https://gist.github.com/KayacChang/db88df446cf5b6271a2fba41059bfcc5 Maybe this will help.
  7. Hello @ivan.popelyshev , Could you told me which OS and Browser you use? The keypress holding functionality work fine in my system, using Mac OS and Chrome. And Yes, I will change my movement logic, this is a great idea to both fix the problem and improve performance. Thank you very much.
  8. Hi everyone, I just create a simple show case for PIXI.JS. A top-down Tank game with: 1. Physic engine integration with matter-js. 2. ViewPort for 2D camara. 3. Custom Tile map and grid system. 4. Dynamic generate new area . 5. Keyboard Control. 6. GUI Interface. Example: https://kayacchang.github.io/Tank/dist/ Source Code: https://github.com/KayacChang/Tank
  9. Hi everyone, I just create a simple show case for PIXI.JS. A top-down Tank game with: 1. Physic engine integration with matter-js. 2. ViewPort for 2D camara. 3. Custom Tile map and grid system. 4. Dynamic generate new area . 5. Keyboard Control. 6. GUI Interface. Example: https://kayacchang.github.io/Tank/dist/ Source Code: https://github.com/KayacChang/Tank
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