Hoang Huy

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  1. This is my code https://www.babylonjs-playground.com/#DSUF7F
  2. I created a terrain with noise and wanted to change the material to the height of "y". I used BABYLON.MultiMaterial and the loop caught indices with "y" <1.5 as "WaterMaterial" else "StandardMaterial" I get the error as pic attach. Does anyone have suggestions for me or give me examples to handle this problem?