bliitzkriegx

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  1. Also is sprite blending the correct name for this technique?
  2. Does anybody have any suggestions on how I can get this effect using PixiJS? I'm new to PixiJS and game development in general so any suggestion would be great. How I think it works is that the water sprite is rendered on a higher layer and has its edges transparent. The only thing that doesn't work when I think about it this way is that the cells overlap eachother which doesn't make sense if each cell is in a grid at a fixed size. Hope somebody can help demystify how I can accomplish this in PixiJS. Thanks