walfin

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About walfin

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  1. walfin

    melonJS 8.0.0

    Hooray to melonJS 8.0.1! 🎉🎊
  2. walfin

    The COVID-19 Game

    https://play.google.com/store/apps/details?id=com.customautosys.viralgame Hooray! Google Play appeal approved again (yes they suspended my app then I appealed on the basis that it was a wrongful suspension as I did not use COVID-19 in the metadata). Now working with melonJS 8.0.1! Hope some of you can test it to see if the random crashing bug still plagues the app. On a happy note, resizing / orientation changing should work now!
  3. walfin

    The COVID-19 Game

    Google Play appeal approved! The app may be found at the same URL, https://play.google.com/store/apps/details?id=com.customautosys.viralgame
  4. walfin

    The COVID-19 Game

    Amazon also censored my app for the same reason. But Samsung was fine.
  5. walfin

    The COVID-19 Game

    Sad, my app got suspended by Google due to COVID-19 references (I suspect it was my new promotional video). Now appealing and will update on the appeal results here.
  6. walfin

    The COVID-19 Game

    Android app approved! https://play.google.com/store/apps/details?id=com.customautosys.viralgame It's called The Viral Game on Android as Google Play currently bans the use of COVID-19 in all apps not produced by government organisations.
  7. walfin

    The COVID-19 Game

    Firefox extension approved: https://addons.mozilla.org/en-US/firefox/addon/the-covid-19-game Chrome extension approved: https://chrome.google.com/webstore/detail/the-covid-19-game/bmchlajjghhhhbjicciaphnkbckekamk
  8. I solved the problem by nesting the sprite in 2 Containers. Clunky, but whaddya know, it works.
  9. walfin

    The COVID-19 Game

    Thanks Olivier, thanks to your tip to ensure that releasePointerEvent is called whenever items are removed, I have fixed one source of my game's random freezes.
  10. walfin

    The COVID-19 Game

    The first Alpha release of The COVID-19 Game is out! Play as the red blood cells and white blood cells and defend the body against the infection of SARS, MERS & COVID-19. This is quite possibly the first Real-Time Strategy / Real-Time Tactical style game to be developed using Quasar & MelonJS. It’s probably the third game in the world about COVID-19. It’s been deployed to a single page app, Electron, Android & a browser extension. Check out https://customautosys.com/covidgame now! I have already uploaded the Android app to the Play Store and the BEX to the Chrome Web Store & Firefox extensions repository. It’ll take a while for those to approve. I’ll update the links here once the store listings are approved. However, you can already access the Snap Store listing: https://snapcraft.io/covidgame (for Linux users). Many thanks to obiot for creating melonjs! Hope you can work on those bug fixes soon so I can also iron out the bugs in my game.
  11. I am trying to rotate a Sprite. However, it rotates around the 0,0 of the world instead. I have tried translating it back to 0,0, rotating it, then translating it back to the original x,y again, but it still did not work. How do I rotate a Sprite around its current position?
  12. Hi, I am trying to make a game where I am using melonjs to render an isometric tilemap but there is a sidebar at the side rendered in HTML so my canvas does not take up the entire screen. When the orientation changes or the browser is resized, I want the canvas to be resized as well. However, the moment I call me.video.renderer.resize in my window resize handler, the screen irrevocably turns completely black. Calling me.video.renderer.reset does not help. Neither does calling me.game.repaint nor me.game.viewport.resize. I have tried both the WebGL and Canvas renderers, to no avail. Does anyone know of any way to fix this? I am using melonjs 7.1.1.