Marc Torruella

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  1. it was a stupid mistake on a texture variable name that was wrong, and on local it defaulted to an existing texture so it wasn't noticeable and on production the default path was not set, so the error was visible... my bad, sorry.
  2. Hi there, I built a small project using your threejs template as seed. And it works really nicely on "ng serve", but after build, the resulting app doesn't seem to load models and lights correctly, like if the build process messed things up with threejs or something. Did you ever encounter this?