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Adrian V.

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Posts posted by Adrian V.

  1. Hi all,

    Who else is using game development as a recreational coding activity?

    Sometimes developers with corporate jobs (writing enterprise software written in boring technologies) find an escape in game development.

     

    To keep things short I want to introduce you 2 tutorials from codeguppy.com - an environment based on p5.js and p5.play:

     

    https://codeguppy.com/code.html?t=_sprites_builtin&list=games

    https://codeguppy.com/code.html?t=_sprites_custom&list=games

     

    ... and I'm also attaching a few game dev. tips that were posted on theTwitter channel of codeguppy.com

     

    I hope to find them useful!

     

     

    slide44.jpg

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    slide47.jpg

    slide48.jpg

    slide49.jpg

    slide50.jpg

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  2. Hi all,

    I want to show you a retro looking game made with JavaScript and only "type-in" sprites (all sprites are encoded inside the program source code)

    https://codeguppy.com/run.html?mars_attack/program

    If you are interested to see how this game was built, you can check this mini-tutorial that shows the game building process in 10 steps:

    https://codeguppy.com/code.html?t=mars_attack&list=games

     

    mars_attack.gif

  3. Hello again,

    I implemented another mini game using p5.js / p5.play and in-code defined sprites (e.g. text format) on the codeguppy.com platform.

    The game is still basic, however I didn't construct the game to be a polished game, but instead teach various game building techniques.

     

    This is the game

    https://codeguppy.com/run.html?mars_attack/program

     

    And this is how it was made:

     

    Part 1 - Generating mountains from random lines
    https://codeguppy.com/code.html?mars_attack/mountains

    Part 2 - Adding a landing ramp at the end
    https://codeguppy.com/code.html?mars_attack/mountains2

    Part 3 - Solid mountains, Stars and Stop at Ramp
    https://codeguppy.com/code.html?mars_attack/mountains3

    Part 4 - Adding player ship using in-code defined sprites
    https://codeguppy.com/code.html?mars_attack/mountains4

    Part 5 - Adding enemy, collisions with enemy
    https://codeguppy.com/code.html?mars_attack/mountains5 

    Part 6 - Tune scrolling speed. Scroll faster when accelerating
    https://codeguppy.com/code.html?mars_attack/mountains6 

    Part 7 - Ship shoots rockets
    https://codeguppy.com/code.html?mars_attack/mountains7 

    Part 8 - Adding explosions. Ship can now land!
    https://codeguppy.com/code.html?mars_attack/mountains8

    Part 9 - Ability to restart the game
    https://codeguppy.com/code.html?mars_attack/mountains9

    Part 10 - Adding intro screen. Option to collide with mountains
    https://codeguppy.com/code.html?mars_attack/mountains10

     

    Comments welcomed!

     

     

    p1.png

     

  4. Hello all,

    I implemented a mini jump and run game using p5.js / p5.play on the codeguppy.com platform.

    The game is still basic, however I didn't construct the game to be a polished game, but instead teach various game building techniques.

    Game:

    https://codeguppy.com/run.html?desert_adventure/program

     

    These are the steps to construct the game.

     

    Part I: Platform and character
    https://codeguppy.com/code.html?desert_adventure/run0

    Part II: Infinite scroll
    https://codeguppy.com/code.html?desert_adventure/run1

    Part III: Adding a basic jump
    https://codeguppy.com/code.html?desert_adventure/run2

    Part IV: A better jump
    https://codeguppy.com/code.html?desert_adventure/jump

    Part V: Collision with obstacles
    https://codeguppy.com/code.html?desert_adventure/run3

    Part VI: Adding sound effects
    https://codeguppy.com/code.html?desert_adventure/program
     

    Comments welcomed!

     

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