Everything posted by Ilya Malanin
Hey, I've started writing a series of articles how to create game with Entity-Component-System pattern under the hood. Through the articles, with an examples based on development of match-three game step-by-step, I want to get game developers familiar with benefits of the approach. You can the first part with introduction here: “How to use Entity-Component-System to create Match-3 game with TypeScript” I will be glad to hear your feedback. Thank you.