
umen
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@Buizerd its fun game! can you please share information on how you build it ? what frontend you are using and what backend ? how many servers ? Thanks
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I wander what is the game engine that have the most famous/Successful games that are published in the HTML5 portals or steam or whatever someone did such stat?
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What is the most similar or identical to Actionscript API HTML5 engine?
umen replied to umen's topic in General Talk
Thanks allot for the help , as for the reason im asking is that im looking to build super simple HTML5 engine And was wandering about AS as simple Familiar game API which i can model according to . -
What is the most similar or identical to Actionscript API HTML5 engine?
umen replied to umen's topic in General Talk
I mean the same API -
What is the most similar or identical to Actionscript API HTML5 engine?
umen replied to umen's topic in General Talk
is haxe is pure html5 engine or it generate HTML5 output , im looking for native html5 ... -
Hey , Can you please update us what is new ? did you changed your tech stack ? How the game is going on ?
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looks great on moderen browser But , testing it on firefox 35.01 on ubuntu . the game is just blank . please test it can you please tell more what was your process developing the game for the mobile ? im not looking into pixi.js as cross platform engine for cross device development . thanks
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nguyentrongvan reacted to a post in a topic: How to develop ZigZag game using Cocos2d-x JavaScript. and why
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Hello all After my previous tutorial on how to develop ZigZag Game using Cocos2d-x cpp! I created another tutorial this time same game but using cocos2d-x JavaScript API . There i list why should developer consider to use the JavaScript API and what benefits he/she can to earn. I used Microsoft Visual Studio Code IDE for the Javascript dev and i must say it is very good tool. Here is the tutorial : http://www.gamedevcraft.com/ Happy JavaScript Game development !
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Raggar reacted to a post in a topic: New tutorial : Multiplayer WebSocket Game server written in C using libuv & libwebsockets & Cocos2d-x-HTML5
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Hello all This tutorial i wanted to publish for along time now . As i see that the indie IO games are building their servers in C++ . It is intro to writing MMO games but not with the usual Node.js and and similar. But this time i'm showing you how to assemble WebSocket server using libuv (node.js C networking lib) for the server networking and libwebsocktes for the web-sockets layer. All server side is in simple pure C And for client side im using Cocos2d-x the HTML5 version . http://www.gamedevcraft.com/2016/08/part-1-multiplayer-websocket-game.html Enjoy ! P.S im planing to do the same tutorial using more flexible c++ 11. And later i will publish tutorial about connecting the server with mongoDB for persistence So please register to my news latter list to get updates .
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Amazing thanks! how does it not shown first when i search with Google
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Hello all i can see all over the web on how great is pixi.js but i have hard time to find beginners tutorials on how make build simple game with pixi.js what do i miss ? can someone point me to good pixi game tutorials ? Thanks