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  1. Hello fellow gamemakers! I have a question about PIXI InteractionManager My Pixi version is 5.3.7. I'm testing on desktop Windows 10 and latest Chrome. Is it safe to interrupt InteractionEvent and change it's .currentTarget and .target properties? I have an object which on drag creates another object and calls it's .onDrag(event) method with event.target changed to new object, so drag can happen seamlessly. Like, for example, imagine a coin pile as a singular Sprite, that on drag creates one coin Sprite. So, for now it kinda works. But I read source code for InteractionManager and
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