so my gsap duration is longer than next requestAnimationFrame(), lets say 2secs
my ques:
will it destroy my program in long run?
should i bother about it and optimize it?
will it create multiple gsap threads?
how to optimize/destroy old gsap in next requestAnimationFrame?
ok, it worked, for future people(including me) here is a simple fix:
const bloomFltr = new PIXI.filters.BloomFilter();
const heart = new PIXI.Sprite(heartTexture);
heart.filters = [bloomFltr,blurFltr] bloomFltr.blur =120; bloomFltr.padding =5;
i am new to canvas+pixi world, so pardon me for mistakes,
well i applied bloom filter on svg with blur = 20,
now how i can elemenate this rectangular cut? any smoothing or expand this rectangle to upto faded edges?