adam

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adam last won the day on April 4 2018

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  1. adam

    New forum

    wget is another option for backing up the site.
  2. I usually use Linode or Digital Ocean and havent had any issues with letsencrypt on those.
  3. alignWithNormal might come in handy: https://doc.babylonjs.com/api/classes/babylon.mesh#alignwithnormal
  4. Check out letsencrypt: https://letsencrypt.org/
  5. Use setRotation instead. Rotate will rotate the bone from its current location, so playing an animation at the same time is likely to cause issues
  6. I can read it when I rotate my phone. 20,000 particles Chrome on LG G7 ThinQ Legacy - 10fps Refactored - 24fps !!! Edit: Firefox on LG G7 ThinQ Legacy - 17fps Refactored - 15fps ???
  7. Awesome!! I tried to test on my phone but the fps element is too small for me to read.
  8. frame.html https://www.babylonjs-playground.com/frame.html#NUMA1E
  9. I just found this function I wrote a while ago for dealing with this issue: https://www.babylonjs-playground.com/#28IXSE#36 clicking the PG parents box1 to box2 using the parentMesh function.
  10. Look at bone scale code. Edit: Eh, I thought about it some more and the lack of local matrix might be a problem.
  11. The bone scale method might be helpful: https://github.com/BabylonJS/Babylon.js/blob/master/src/Bones/babylon.bone.ts#L519
  12. Here's an example: https://www.babylonjs-playground.com/#EG1J26#1
  13. If you don't need the exact vertex position, you might be able to use bone.getAbsolutePositionFromLocal. https://github.com/BabylonJS/Babylon.js/blob/master/src/Bones/babylon.bone.ts#L1045
  14. For those with ad blockers (at least for ublock origin), you will need to disable it to get the page to load.
  15. You might be able to use the Tower of Babel exporter for this. I've done this to make my character blink / squint.