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Wingnut last won the day on August 1 2020

Wingnut had the most liked content!

About Wingnut

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    Advanced Member
  • Birthday 12/15/1957

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    Bessemer, MI, USA
  • Interests
    3D Web, CSS, HTML, Guitars, NORML, storytelling

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  1. Yeah, Jack, what the hell is wrong with you? heh. Get your butt over to the new forum, we're only about 1/4 done with the house-warming party. And, we need a fresh announcement for Boxigon, at the new forum, too. C'mon!
  2. This thread has been moved to https://forum.babylonjs.com/t/best-way-to-make-gui-block-onpointerobservable/465 I am marking this as 'moved'... see ya at the new forum.
  3. Hi maksmaks... welcome to the old forum. Could you please re-post in the Questions category of the new forum? In 3-4 days, we cannot post here anymore (but we can still read old posts). Thanks! Perhaps you can use particle emitters on each agent... to leave "trails", but I'm not sure if that would be useful/wise. Cya at the new forum, where we have more helpers.
  4. Hi there. https://www.babylonjs-playground.com/#1I4Y2F#1 Just a (badly-acting) testing playground, if needed. Can I ask WHY you want to block enter/out/down/up events... on any GUI controls? Are you trying to make picks/clicks...sometimes "get through" to mesh/nodes behind the GUI? Just curious. I assume you mean.. adding enter/out events to GUI rectangles that you wish to use as custom buttons. (creating rectangles that ACT like buttons) *nod* Generally speaking, there is likely a way to do what you wish, without needing to make custom buttons, OR block sta
  5. Hi T! I was SO hoping that @RaananW would have visited and saved the day (Oimo-wise). hmm. A sliderJoint might simply have a different name... in Cannon... like perhaps distanceJoint. Most of the properties are differently named... for each engine, unfortunately. Conversion to CannonJS == big step. Destined for troubles. You have visited R's tutorial page, yes? https://blog.raananweber.com/2016/09/06/webgl-car-physics-using-babylon-js-and-oimo-js/ Are you a member of the new BJS forum? I hope so. Really, some physics superstar needs to build (us) NEW, FRESH versions
  6. Thanks for your work, here, guys. Personally, I have lots of text in the old forum... perhaps more than any other user. My primary concern is to have that text remain searchable, forever, somehow. AND, I'm still reading all the text/posts made by others, and depend upon those, heavily (to look smarter than I really am). Anything that can be done... thank you, thank you, thank you! (hug) Also, thanks to those who are spending $$$ on temporarily keeping things alive. Very nice of ya!
  7. Hello, mixoxo, welcome to the (old) forum. Sorry for the slow replies... we've been moving and working hard. Have you read this: https://doc.babylonjs.com/how_to/load_from_any_file_type (Plenty of info about .obj, but not much about .fbx, though.) I could not find any playgrounds that import .fbx, but here is a forum search for "fbx file". A Google search for BabylonJS + fbx... returned some good results. Maybe good reading, there. Forum super-hero @RaananW once said: If you find an application that can deserialize an fbx file, you can create a babylon file using t
  8. Lots of meshWriter talk happening over in the new forum, @The Leftover. Some here, and a little bit in the new Wingnut Chronicles. Are ya logged-in over there, yet? It's an open-air forum... almost like being outside, in the woods. Pretty nice. Perhaps we need a "new introduction" post... about MeshWriter... over there. In fact, I know we do. Everyone... get your new user accounts and start earning... err... I don't like earn'n'deserve systems... never mind that feature (I prefer everyone treated the same, no matter if they have earned or deserved it, or not. That's anoth
  9. I am marking this as solved. See ya at the new forum, Eisha! Post again (there) if you have problems or want to share fun discoveries.
  10. Hi Hugo, welcome to the (old) forum. Feel free to join us at the new forum: https://forum.babylonjs.com/ Post about your issue... over there, if you would. You don't need to paste your code again. Here's a testing playground with your code included... https://www.babylonjs-playground.com/#1OJ4YL#1 Apparently, no faceID values are available with tiledGround actionManager events. (like you stated) I believe you MIGHT need to "calculate" which face/cell was clicked... using some math. Anyway, c'mon over to the new forum... re-post your issue in the QUESTIONS sub-foru
  11. hahaha... damn, I am SO blind. (hug) Hey DylanD.. are you on the new forum, yet? Perhaps start a new Q&A thread over there... "Testing GUI Health Meters" (anything you choose)... and we'll keep doing experiments and talks. Meantime, I'm marking this thread as solved. Message me if you want it re-opened for some reason. See ya soon at the new forum.
  12. Hi DD. I can't imagine a situation where a power/health meter or status bar... would want/use a moving container. That causes the entire health meter "control".... to move-around upon/within the advancedDynamicTexture (adt) (or upon/within other types of containers such as a grid cells). Few people would animate-move a control... after it is placed upon/within the adt container. But if YOU are happy, DD, then I am happy WITH you. https://www.babylonjs-playground.com/#7EPK2H#9 Pretend white-border "outer" container... is where you want the health meter on the screen... in y
  13. Also, that looks like a question for a JQuery forum. On the way to the jQuery help pages and forums, you might wish to change 'target connected' to 'target_connected'. Cya later, somewhere else.
  14. Yeah! A robot... reads post after post after post, gathering the html, page after page... all day sucker. We keep squirting it with WD-40 until... after 90 days of 24/7 "gleaning"... it finishes, and promptly falls to pieces from robot fatigue. heh. "Mister Glean, Mister Glean... sucks your databases clean... by Mennon". errr... no, I got my brands confused. Wingnut checks Naz's "hunter-gatherer" license and it is valid and up-to-date, with proper certifications. hmm. Ok, that's an option. Throw a ton of money and hugging at Naz, and ask him to build his post-readin
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