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Milton last won the day on May 22 2020

Milton had the most liked content!

About Milton

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  1. I think you're taking too big a leap :) Maybe go with Phaser first, check out Emanuele Feronato's tutorials.
  2. The forum is now here. Use matter. See this example.
  3. Maybe check out Panda uses Three.js for 3D, there are probably a lot of 'minecraft' examples available for Three. Like this one.
  4. It's basically a 'vertical endless runner'. A google search gives this tutorial. The 'hotride' game is Isometric, but you should only worry about that after you've finished coding a basic 2D version. Then just project it to 2.5D.
  5. Ich würde es auf Englisch im aktuellen Forum versuchen. Du wirst hier nicht viel Antwort bekommen.
  6. Versuchs mal auf Englisch... Supply a link, and most important of all, use the real forum
  7. I'm going crazy. Now it goes wrong for me too What did you do... Well, your solution works, so just reverse the hex for now, and create a github issue. I'll look at it later when I have some time. Or maybe someone on the actual forum (https://phaser.discourse.group/c/phaser3/5) can help you.
  8. https://phaser.io/examples/v3/view/game-objects/blitter/bob-frame-object# Works fine for me when tinting. Are you on an oldschool system? Like a VAX or some sort of mainframe
  9. You're saying bobs are liitle-endian? That would be weird...
  10. Strange. Try https://phaser.io/examples/v3/view/display/tint/single-color-tint# Works for me.
  11. 0xff is the same as 0x0000ff. It's both 255. And both should be blue...
  12. Phaser moved to https://phaser.discourse.group/latest Babylon moved to https://forum.babylonjs.com
  13. https://gamedev.stackexchange.com/questions/4181/how-can-i-prevent-false-score-reports-to-global-highscore-tables
  14. I pressed the only green thing. Buy, I guess. That gave me a login. Didn't understand the other ones would be free...
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