Smrdis

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Everything posted by Smrdis

  1. Bla bla bla.  Real numbers is something about $1-$2 per game.
  2. Typical clonemakers, nothing unusual. original: http://hypnocatstudio.com/monsterjong marketJS: http://cdn-factory.marketjs.com/en/monster-mahjong/index.html
  3. Can somebody share experience with holaverse?
  4. Nothing unusuall. Something like: scrollingLayer.x = mouseX + startX;
  5. Anyone can use .
  6. I used box2d, but not as phaser plugin.
  7. Hi everyone, This is our first experience with Phaser. Endless arcade avoider game. Physics made with box2d. Description: Avoid the blades for as long as you can! Collect coins to unlock new characters. Touch and drag to control your character. Be careful! game link: http://hypnocatstudio.com/games/avoid This is promo game and I will try to distribute it. So, if you are portal/network owner or content manager you can host this game for free. You can find game zip here:http://hypnocatstudio.com/avoid_html5.htmlGame shows promo banner every 4 gameplays and it has little less content than native version, but it still fun and addicting. I also can implement any API and it is free. Feel free to write me viaskype: smrdis_oremail: gibbetsfeedback@gmail.com
  8. Do not speak on behalf of others please.
  9. I can not speak for everyone, but my game Road Safety was released on Hoowu before any other platform. All in accordance with the rules .
  10. Are you already licensed any games? I want to see overall quality.
  11. Can you clarify about exclusive please? Is it for China or world wide?
  12. You're wrong, most publishers who buy exclusives can pay more than $5k.
  13. Hi Andriy. Another one perfect quality match3 game. Good job! I found one little but annoying bug. Black blinking line on task window: https://www.dropbox.com/s/s8ivcllao5u5kbz/bug.png?dl=0
  14. If I understand correctly you do not plan to license my games. Thanks for you offer, but I do not do charity work, sorry .
  15. We talking about html5 games distributed by Softgames. Nobody knows Softgames ads cpm, so I gave the example of appstore/googleplay ads networks, based on my own experience. I do not see any reasons why eCPM of softgames ads should be signtifically less than another mobile networks. They use video ads, so eCPM should be good.
  16. My games have $1-$10 ecpm with admob / chartboost / iads , depends on traffic, but $2.5 average.
  17. $5000 / 2.5$ avg ecpm = 2 million views. 1 gameplay made 2-3 ads views. So, you need only 700,000 - 1,000,000 gameplays to make $5000. I don't know how much traffic Softgames have, but it does not look impossible.