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About Luminous Wizard
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http://www.luminouswizard.com
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@LuminousWizard
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gamepix.com API in gamemaker studio 2 html5 game
Luminous Wizard replied to Martin99's topic in Coding and Game Design
Hi @Martin99 I could possible help, however, did you double-check the console for any errors and did you call the function to get the game started? I believe the function is "GameMaker_Init" -
Luminous Wizard changed their profile photo
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Unable to upload profile pic to this forum
Luminous Wizard replied to fanjules's topic in General Talk
@photonstormRich, could you maybe help us out here? I use to have a profile picture on here, and I don't anymore, but I can't upload either. -
Thanks for the reply!
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Luminous Wizard started following [GameMaker Tutorial] Simple 3D Dungeon, Instant Online Soccer, How was 2017 for HTML5 games? and and 3 others
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Well done on yet another amazing game! I've actually PM'd him over Twitter about this, with no response of course, but I would also like to know some technical details if he wouldn't mind providing some.
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[Solved] Website "Stealing" my Games - What can I do?
Luminous Wizard replied to jamespierce's topic in General Talk
If they are embedding your games and you don't feel comfortable with it (since they didn't license it), I suggest having a look where they are hosting your game from, and implementing a secure site-lock that will block the game from running. I found a few of my games on their site too. -
I really like your style!
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Including API with Gamemaker: Studio
Luminous Wizard replied to Gamible's topic in Coding and Game Design
Usually publishers that do this use your source code and skin the game for publishing/licensing themselves, some publishers don't mind GameMaker or Construct or other game engines. -
Including API with Gamemaker: Studio
Luminous Wizard replied to Gamible's topic in Coding and Game Design
I've sent you a PM there is some information missing and I cannot help you directly. -
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Luminous Wizard reacted to a post in a topic: What's your current game project technical requirement in 2018?
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Hey, thanks for the useful input. It helps to also hear form artists. How much do you usually charge per hour?
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This is probably the way to go, I'm not that familiar with Phaser, but I am currently using GameMaker and doing something quite similar when customizing a character. We have base sprites, and separate sprites for each customization item, and based on what the user picks, there are multiple variables storing one for each state and these are just drawn on top of the base sprite as mentioned above.
- 7 replies
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- phaser
- javascript
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The performance is much better, with the right optimization as well. Native is always going to be faster than wrapping.
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Really nice graphics! Did you make it yourself? I like the game! It's quite challenging at first but once you get to the turning, it's quite easy!
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I was hoping this would be in GMS2, considering the date, I figured it would be GMS 1. But there shouldn't be an issue converting it. Thanks for sharing!
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Do you make money from app/play stores? How much?
Luminous Wizard replied to mazoku's topic in General Talk
Wow, okay that's quite interesting, I didn't know that type of license still exists in this market. I knew what you meant I'm going to look into those! Thanks! -
Do you make money from app/play stores? How much?
Luminous Wizard replied to mazoku's topic in General Talk
Do your games have ads? Is this purely because of downloads not being so frequent?