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About suntemple

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  1. This game plays nicely although it is nowhere near Flappy Bird in difficulty
  2. I second Rich, the learning curve is really steep. I got past Level 2 but it seems like it throws too much at you at once. Also, having to lead the char with touches every cell was a little annoying. Being able to give him a remote destination would be much more convenient.
  3. Nice game, tested on a Samsing Tablet. I think it should be "Only 5 tries a day" instead of "Only _a_ 5 tries a day" if you care about grammar
  4. Hello fellow devs, Check the updated version out. It has 12 more levels + some more diverse gameplay mechanics: Link I also rolled it out for native stores via CocoonJS: iOS Android Cheers!
  5. Tested on android tablet. Works fine but framerate is very low for some reason (maybe around 5 fps)
  6. Flawlessly made IMHO, great casual title. Played on Samsung tablet - good performance and everything.
  7. The game seems well polished already. Impressive performance for so many animations and effects. I also liked how both device orientations are supported and switched to one another smoothly.
  8. Nice game, works flawlessly on samsung g tab 2. I thought it was too easy until doubles and triples started showing up.
  9. Really good game. To me, the way units are selected wasnt immediately obvious (played on mobile), otherwise perfect.
  10. Great creation, played smoothly on Samsung G Tab 2. I noticed a bug however - while playing for aound 5 minutes I got 2 times into a situation where play button would stop functionig. It displayed 00 hops in the background in both cases.
  11. Thanks for the feedback, guys. Esp. Pete for the specifics. I placed extra tokens on some levels to make the solution less obvious. I've also made a "native" Android port using CocoonJS: If the game fares well I'll definitely add more levels.
  12. Hello fellow devs, Please check my js13k entry out: Element Puzzle. You will need to collect fire, earth, water and air tokens to change the element's form and solve some interesting puzzles. The js13k entry. You can also play the game here. I've made a short gameplay video too.
  13. Looks nice, nostalgic vga era art. But too little footage to give gameplay feedback.
  14. I tested the game on Samsung G Tab 2 and it plays smoothly. I don't always manage to fetch the part of the stack that I need with the first try, but otherwise it's good.
  15. Tested on Android tablet, works flawlessly, although a little slow. Can't say much about gameplay - I've seen it a lot in other games, seems recognizable What engine did you use?