Black screen with Cocoonjs Phaser 2.1.3 in Phaser 2 Posted November 1, 2014 · Report reply It could any number of things, unfortunately. To start: Have you tried your game using WebView mode? How about WebView+? Do those work? If so, check the console. Is it reporting any errors at all? If so, where and with which functions? If you are using the Launcher app, try turning off WebGL from the settings. Does that help? Does it still not work? Finally, try disabling all functionality and reverting back to just the most basic creation of a Phaser.Game object. Does that work? How about when you add in states, images, or sprites? Do those work now? You might need to test things one by one to find it.