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  1. Hi, I have a loading bar with two images (1 bg and 1 fg) While loading, bg looks good but fg image looks like 1px height image Like this, We can't downgrade version because of page effects, and we can't upgrade because of physics, too. I couldn't find a solution, can anyone help ? Thanks...
  2. Hi, First of all; I'm using Phaser 2.0.0, I have two sprite groups, "newspaper" and "home" and I'm moving the home group with clockwise movement of mouse. I do "game.physics.arcade.enable(sprite);" thing for all sprites in these groups. When i'm trying detect overlap with this code, this.physics.arcade.overlap(this.newspaper, this.homes, (newspaper, home) => { if (newspaper.name == 'newspaper' && home.name == 'newspaper') { newspaper.name = ''; home.name = '';
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