AngryMoose got a reaction from theoutlander in Noob questions: UI, Menus and TextureAtlas
I recently found out about Phaser and I'm in love
- How do you guys handle a static UI? Sprites/Text inside a group?
- I would also like a menu when clicking on an object (think right-click menu). I'd like to move the container to the location of the mouse and "hide" when clicking "outside" that object. Would a sprite be the right way to go about it? Killing it to hide it?
- I'm trying to use http://www.kenney.nl/assets UI Asset pack, but I'm not sure how Phaser handles the TextureAtlas XMLs. Any pointers would be appreciated.
AngryMoose reacted to codevinsky in [Plugin] Juicy: Simple Effects Plugin based on the "Juice it or Lose It" presentation
If you're not familiar with the presentation, it's vital that you go watch it:
Now that you've done that, this plugin currently allows you to easily implement the following effects:
Camera Shake Screen Flash Object Trails Over Scaling Mouse Stretch Jelly Effect
I've made a pull request and I hope rich will merge it into the official repo.